I hope you’re all having a merry Christmas and a happy New Year when we get that far!
This is the time of year where most people do a lot of reviewing and looking both back and forth in what they have accomplished, and what they hope to do. 2014 has been a generally quiet year for White Cat on the outside. Most noteably is the fact that we managed to get Blue Rose Greenlit on Steam, something that I am still terribly excited and grateful for! Unfortunately I have not been able to make the Steam release itself happen this year. If you are interested in what changes are happening to the game that causes this wait, you can read about some of them here.
Of course that isn’t the only thing that has been going on. But rather than go on about that again, I’d rather mention some of those things through the goals for 2015. These are the ones I’m quite certain that will be completed in the following year, in expected chronological order:
It is still not certain whether AO: Fallen Star will be ready for release next year or not. It is my general goal for it to do so, but most of it rides on how things go when production of the game’s other assets can properly begin. I have considered options such as Kickstarter and Patreon to improve the odds, but this is not yet set in stone.
I would also very much like to go through with the remake of my first (and very unpolished) visual novel, Broken Memories. This should hopefully bring it up to a more enjoyable level, and to give an idea of the things to come in the bigger game. While I create bigger, commercial games now, I do like the idea of still having smaller things to offer on the side, and I think this little side story still has some potential for you all.
In general I hope 2015 is a year where you will be able to see more come out of White Cat, and I really do look forward to sending Angelic Orbs out in the world, be it in one or both forms. Here is to a great new year 🙂